Wednesday, 21 April 2010

Tree Colliders Fixed

Took me a while but I have finally fixed the tree colliders so that the dune buggy can crash into them. At first, I thought the problem lied with importing the terain from another project into my OverDrive project. Even though 'Enable Tree Colliders' was checked, the collision would not be detected.

Turns out the reason it didn't work is the prefab that was used to place the trees didn't contain a collider to begin with. Instead of using the 'Thin Tree' prefab, I needed to use the 'Thin Tree Collider' prefab located in another folder.

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